Monday, March 17, 2014

Update as I Head to GDC 2014

Stars at sunset
Wow I can't believe it's already time for GDC. I fly out to San Francisco tomorrow morning so if you're going to be at GDC and you want to meet up please let me know via twitter! It's been a whole month since I quit my day job to work on I-Novae full-time (again) and it's been a whirlwind of activity. Flavien has been working on putting the finishing touches on our new particle engine and I've been working on tools for our art team to improve their workflow. Originally we were hoping to have launched our Kickstarter by now and unfortunately that isn't going to happen. While our campaign video is really starting to come together, we can finally see the light at the end of the tunnel, it isn't quite ready yet. Specifically:

  1. The art team is putting the finishing touches on the assets for the video. One in particular is taking a significant amount of time but I don't want to divulge too many details because we're keeping it a surprise for the Kickstarter video. In fact we're keeping almost all of the art assets a secret right now which is hard to do because they look great and we can't wait to show everyone!
  2. Our Kickstarter video has been mocked up but we're still tweaking the camera shots and the pacing. It's amazing how much time this takes.
  3. There are still a couple of engine level things we're finishing up. The biggest item on the engine todo list is re-integration of planetary rings. We hope to have that done by the end of next week which will allow us to then focus on polish/shipping.
  4. We have to finalize music and sound fx.
  5. The scripts for our Kickstarter videos still need to be written.
  6. The Battlescape website still needs to be built which will include information on the factions, ships, and an overview of the weapons that will be in the game.
  7. We have to finalize all of our pledge tiers
  8. Lastly we have to write press releases and get all of our marketing materials ready.
A view of Infinity

Like I've stated before we're planning on releasing one more video before we launch our Kickstarter. If we can finish that by the end of this month, which we've been crunching really hard to do, then we're going to be aiming at launching our Kickstarter towards the end of May or early June. If it looks like we're going to slip again then I'm likely going to start cutting scenes from the Kickstarter video until we arrive at something we can ship. Sometimes I think we're a little too obsessed with perfection.

In the meantime I've attached some new screen shots to this blog post. Please head to our forums and let us know what you think - they're honestly the best way to stay up to date with our progress and the various members of the team check them daily. As always we greatly appreciate your support and we can't wait to get this Kickstarter out the door!

That's a big sun